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Mine Layer: Difference between revisions

From TF2 Classified Wiki
Oleo (talk | contribs)
mNo edit summary
Sorted out the strategy and trivia sections
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➕ Mines detonate automatically when an enemy is near
➕ Mines detonate automatically when an enemy is near
➕ Higher fire rate
➕ Higher damage per second
➕ Less self-damage
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== Trivia ==
== Trivia ==
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] to <i>Team Fortress 2</i>'s "Steam Workshop" in 2011.
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] to <i>Team Fortress 2</i>'s Steam Workshop in 2011.
** Its magazine can house up to 6 mines but only has 4 in-game for balancing purposes.
* Its magazine can visually house up to 6 mines but only holds 4 in-game for balancing purposes.
* The [[Sandvich]] is able to detonate enemy mines.
* The beeping of deployed mines have a different pitch for each team, following the easily replicable formula <code>Pitch = 86 + GetTeamNumber() * 4</code>, where RED = 2, BLU = 3, GRN = 4, and YLW = 5. They have the lowest pitch on RED and the highest on YLW.
* The beeping of deployed mines have a different pitch for each team, following the easily replicable formula <code>Pitch = 86 + GetTeamNumber() * 4</code>, where RED = 2, BLU = 3, GRN = 4, and YLW = 5. They have the lowest pitch on RED and the highest on YLW.
* The [[Sandvich]] is able to detonate enemy mines.
{{nav allweapons}}
{{nav allweapons}}