Mine Layer: Difference between revisions
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➕ Mines detonate automatically when an enemy is near | ➕ Mines detonate automatically when an enemy is near | ||
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== Trivia == | == Trivia == | ||
* The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] to <i>Team Fortress 2</i>'s | * The Mine Layer's model was [https://steamcommunity.com/sharedfiles/filedetails/?id=1270 originally submitted] to <i>Team Fortress 2</i>'s Steam Workshop in 2011. | ||
* Its magazine can visually house up to 6 mines but only holds 4 in-game for balancing purposes. | |||
* The [[Sandvich]] is able to detonate enemy mines. | |||
* The beeping of deployed mines have a different pitch for each team, following the easily replicable formula <code>Pitch = 86 + GetTeamNumber() * 4</code>, where RED = 2, BLU = 3, GRN = 4, and YLW = 5. They have the lowest pitch on RED and the highest on YLW. | * The beeping of deployed mines have a different pitch for each team, following the easily replicable formula <code>Pitch = 86 + GetTeamNumber() * 4</code>, where RED = 2, BLU = 3, GRN = 4, and YLW = 5. They have the lowest pitch on RED and the highest on YLW. | ||
{{nav allweapons}} | {{nav allweapons}} | ||