Sandvich: Difference between revisions
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Ratboy Slim (talk | contribs) Updated in 2.1.3 |
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Its alternate fire allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. It cannot be [[airblast|airblasted]], is not affected by [[water]], and will disappear into certain map entities. It will also be launched by [[Jump Pad|Jump Pads]], and can detonate enemy [[Mine Layer]] mines. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear. | Its alternate fire allows it to be thrown, consuming its charge and acting as a deployable medium health pack that will heal any other player (including enemies) for 50% of their max health. It cannot be [[airblast|airblasted]], is not affected by [[water]], and will disappear into certain map entities. It will also be launched by [[Jump Pad|Jump Pads]], and can detonate enemy [[Mine Layer]] mines. If the user picks up their own Sandvich, it will recharge immediately without healing them. When thrown, the Sandvich takes 30 seconds to recharge, which is the length of time it takes the thrown Sandvich to disappear from the world. If a second Sandvich is thrown while the first one is out, the first one disappears. If the Heavy is killed while the Sandvich is out, it drops to the ground and provides health (but not ammo) as if it were thrown. However, any Sandviches already thrown will not disappear. | ||
The Sandvich can be [[Critical hit|critical boosted]] to increase its healing effectiveness. When eaten by the Heavy, a critical Sandvich will give 90 health per bite, with overheal, for a total of 360 health. When thrown, it will act as a full health kit, healing allies for 100% of their maximum health, with no overheal. Using a crit Sandvich from the [[Chekhov's Punch]] will consume a charge if it is eaten or thrown. | |||
== Properties == | == Properties == | ||
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| taunt = Nomming | | taunt = Nomming | ||
| healing-column = true | | healing-column = true | ||
| healing-self = {{tooltip|30|Per bite}}<br>{{tooltip|120|Total}} | | healing-self = {{tooltip|30|Per bite}} / {{tooltip|90|Critical boosted}}<br>{{tooltip|120|Total}} / {{tooltip|360|Critical boosted}} | ||
| healing-others = 50% of max health | | healing-others = 50% of max health<br>{{tooltip|100% of max health|Critical boosted}} | ||
| ammo-column = true | | ammo-column = true | ||
| loaded = 1 | | loaded = 1 | ||
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'''[[2.1.0]]''' | '''[[2.1.0]]''' | ||
* Heal points are now given for [[Shock Therapy]] healing, [[Medic]] passive regen, [[Kritzkrieg]] self healing, being healed by an enemy Shock Therapy as a [[Spy]], and stealing enemy Sandviches | * Heal points are now given for [[Shock Therapy]] healing, [[Medic]] passive regen, [[Kritzkrieg]] self healing, being healed by an enemy Shock Therapy as a [[Spy]], and stealing enemy Sandviches | ||
'''[[2.1.3]]''' | |||
* Can now be [[Critical hit|critboosted]] | |||
* Consumes one [[Chekhov's Punch]] stored crit when thrown or eaten | |||
* Critical Sandviches heal 3 times the amount of health of a non-critical Sandvich when eaten, allowing for overheal | |||
* Thrown critical Sandviches heal as much as a full health pack | |||
}} | }} | ||
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* On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a resupply locker. However, the thrown Sandvich model will not have any bite marks. | * On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a resupply locker. However, the thrown Sandvich model will not have any bite marks. | ||
* On the scoreboard statistics, the Heavy will gain healing points for eating his own Sandvich and for healing allies, but not for healing enemies. | * On the scoreboard statistics, the Heavy will gain healing points for eating his own Sandvich and for healing allies, but not for healing enemies. | ||
{{nav allweapons}} | {{nav allweapons}} | ||