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Mine Layer: Difference between revisions

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Ratboy Slim (talk | contribs)
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Ratboy Slim (talk | contribs)
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'''[[2.1.3]]'''
'''[[2.1.3]]'''
* Increased clip size and max active mines to 6 (from 4)
* Updated the Mine Layer:
* Reduced player detection radius of proximity mines by 20% of their explosion radius
** Increased clip size and max active mines to 6 (from 4)
* Reduced detonation delay of proximity mines to 0.4s vs enemy players (from 0.5s)
** Reduced player detection radius of proximity mines by 20% of their explosion radius
* Now uses the Rump Shake taunt
** Reduced detonation delay of proximity mines to 0.4s vs enemy players (from 0.5s)
** Now uses the Rump Shake taunt
* Fixed [[Stickybomb Launcher|Stickybombs]] and proximity mines becoming invincible against bullets if they get moved without becoming airborne
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