Minigun: Difference between revisions
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Ratboy Slim (talk | contribs) Updated in 2.1.3 |
Ratboy Slim (talk | contribs) |
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* Fixed sound channels being overloaded when multiple Miniguns and [[SMG|SMGs]] are fired at once | * Fixed sound channels being overloaded when multiple Miniguns and [[SMG|SMGs]] are fired at once | ||
'''[2.1.3]]''' | '''[[2.1.3]]''' | ||
* Each stored Chekhov's Punch crit now takes 1.5s of firing to deplete (from 0.75s) | * Each stored Chekhov's Punch crit now takes 1.5s of firing to deplete (from 0.75s) | ||
* Improved responsiveness when switching between revving states, especially noticeable when tapfiring on high ping | * Improved responsiveness when switching between revving states, especially noticeable when tapfiring on high ping | ||