L'escampette: Difference between revisions
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{{Loadout neutral|"Make it quick."}} | {{Loadout neutral|"Make it quick."}} | ||
}} | }} | ||
{{Quotation|'''L'escampette''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|Using L'escampette to her fullest potential requires two things: 1) flawlessly executing a game plan and 2) not wasting time making a game plan at all. Cloaking with L'escampette kicks you up to 130% of your default running speed, but the cloak drains twice as fast, and getting hurt while cloaked will drain it even faster.}} | {{Quotation|'''L'escampette''' [https://tf2classic.com/fight_or_flight/day1 promotional blurb]|Using L'escampette to her fullest potential requires two things: 1) flawlessly executing a game plan and 2) not wasting time making a game plan at all. Cloaking with L'escampette kicks you up to 130% of your default running speed, but the cloak drains almost twice as fast, and getting hurt while cloaked will drain it even faster.}} | ||
'''L'escampette''' is a [[:Category:Watch weapons|watch]] for the [[Spy]]. It is a stopwatch without a chain, with a glowing blue circular cloak indicator divided into eight segments. The indicator appears blue regardless of which team the user is on. | '''L'escampette''' is a [[:Category:Watch weapons|watch]] for the [[Spy]]. It is a stopwatch without a chain, with a glowing blue circular cloak indicator divided into eight segments. The indicator appears blue regardless of which team the user is on. | ||
Compared to the [[Invis Watch]], L'escampette increases the user's movement speed by 30% while cloaked, at the cost of | Compared to the [[Invis Watch]], L'escampette increases the user's movement speed by 30% while cloaked, at the cost of 40% cloak capacity. This means it drains in 6 seconds instead of 10, and recharges in 15 seconds instead of 30. Like the Invis Watch, picking up ammo crates while cloaked will refill the meter. This speed boost means that the user can jump immediately after cloaking, and then decloak, to preserve the momentum while draining less meter. As an additional downside, any damage received while cloaked will drain 10% of its cloak meter, while emitting a loud electrical sound and particle effects. This means that rapidly receiving damage will drain the cloak instantly. | ||
== Properties == | == Properties == | ||
{{Weapon properties | {{Weapon properties | ||
| function-times-column = true | | function-times-column = true | ||
| consumption-time = | | consumption-time = 6 s | ||
| cloak-fade = 1.0 s | | cloak-fade = 1.0 s | ||
| uncloak-fade = 1.8 s | | uncloak-fade = 1.8 s | ||