Sandvich: Difference between revisions
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* On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a resupply locker. However, the thrown Sandvich model will not have any bite marks. | * On the Sandvich's first use, its model will have a visible bite taken out of it. This persists until the Sandvich is thrown or the user reaches a resupply locker. However, the thrown Sandvich model will not have any bite marks. | ||
* On the scoreboard statistics, the Heavy will gain healing points for eating his own Sandvich and for healing allies, but not for healing enemies. | * On the scoreboard statistics, the Heavy will gain healing points for eating his own Sandvich and for healing allies, but not for healing enemies. | ||
* The Sandvich is one of five non-Stock weapons ported from live ''Team Fortress 2'', the others being the [[Gunboats]], [[Flare Gun]], [[Kritzkrieg]] and [[Huntsman]]. | |||
== Comparisons from ''Team Fortress 2'' == | == Comparisons from ''Team Fortress 2'' == | ||
* The Sandvich, unlike its ''Team Fortress 2'' counterpart, does not consume its charge when eaten. | * The Sandvich, unlike its ''Team Fortress 2'' counterpart, does not consume its charge when eaten. | ||
* The Sandvich doesn't have unique properties for a crit-boosted Sandvich on live ''TF2''. | * The Sandvich doesn't have unique properties for a crit-boosted Sandvich on live ''TF2''. | ||
* The health given by Sandvich has been reverted back to when it was first released on live version, with only 120 instead of 300. | * The health given by Sandvich has been reverted back to when it was first released on live version, with only 120 instead of 300. | ||
{{nav allweapons}} | {{nav allweapons}} | ||