Huntsman: Difference between revisions
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{{Update|2.0.0}} | {{Update|2.0.0}} | ||
* Added The Huntsman | * Added The Huntsman | ||
* Updated [[Rocket Launcher|Rockets]], Arrows, [[Syringe Gun|Syringes]] and [[Flare Gun|Flares]] to pass through Teammates. (tf2c_projectile_ally_collide 1 to re-enable) | * Updated [[Rocket Launcher|Rockets]], Arrows, [[Syringe Gun|Syringes]] and [[Flare Gun|Flares]] to pass through Teammates. ({{code|tf2c_projectile_ally_collide 1}} to re-enable) | ||
* Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} Huntsman and [[Hunting Revolver]]. | * Added special Class Select animations for the [[Nail Gun|Nailgun]],{{sic}} Huntsman and [[Hunting Revolver]]. | ||
* Updated the [[Sniper]] to be able to gesture while holding the [[Sniper Rifle]] and Huntsman. | * Updated the [[Sniper]] to be able to gesture while holding the [[Sniper Rifle]] and Huntsman. | ||
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{{Update|2.1.0}} | {{Update|2.1.0}} | ||
* Added tf2c_experimental_huntsman_enable (off by default), for bounding box-based collision for Huntsman headshots | * Added {{code|tf2c_experimental_huntsman_enable}} (off by default), for bounding box-based collision for Huntsman headshots | ||
{{Update|2.1.2}} | {{Update|2.1.2}} | ||
* Fixed Huntsman fire arrows not applying [[Fire|afterburn]] on taunt kill | * Fixed Huntsman fire arrows not applying [[Fire|afterburn]] on taunt kill | ||
* Fixed Huntsman not respecting mod_sniper_zoom_while_jumping value | * Fixed Huntsman not respecting {{code|mod_sniper_zoom_while_jumping}} value | ||
* Fixed burning arrows not getting extinguished underwater | * Fixed burning arrows not getting extinguished underwater | ||
}} | }} | ||