Tranquilizer Gun: Difference between revisions
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The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]]. | The Tranquilizer Gun fires one dart at a time, dealing 20 damage regardless of range, that will [[Tranquilize]] an enemy player for 5 seconds. The length of time tranquilized decreases with distance, down to 1.5 seconds at long range. There is no time reduction if the dart dealt [[Critical hit|critical]] or mini-crit damage. The effect will only last 50% as long if being healed by a [[Medi Gun]] or a [[Dispenser]]. Using a health pack, or being [[Medi Gun|ÜberCharged]], will instantly remove the effect. The Tranquilizer Gun can also damage enemy [[buildings]], but it will not apply the tranquilize effect. When shooting a [[Sapper|sapped]] [[Sentry Gun]], it will only deal 67% of its base damage (13, down from 20). Shooting the gun will remove the Spy's current [[Disguise Kit|disguise]]. | ||
The dart travels | The dart travels faster than any projectiles, is 100% accurate, and is only affected by gravity by a small amount, making it viable to shoot enemies from a long distance away with minimal compensation. It will not deal any knockback. Like most projectiles, the dart can be [[Compression blast|deflected]] by an enemy [[Pyro]]. | ||
== Properties == | == Properties == | ||
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➖ Has slower reload speed | ➖ Has slower reload speed | ||
➖ Has slower projectile speed | ➖ Has slower projectile speed | ||
➖ Does not deal knockback | |||
➖ Can be airblasted | ➖ Can be airblasted | ||
</poem> | </poem> | ||